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I'm Guilherme Cattaneo. I'm a Game Programmer and Game Designer from Brasil living in Canada who has been studying and working in the area for around 10 years.
I have produced a fair amount of projects both as Lead Programmer and Lead Designer.
I have a bachelor in Game Design and have recently graduated in Advanced Game Programming at Fanshawe in Canada.
I have worked for 3 years for Gamedriver as a developer, having deployed a couple of versions of the product.
My skills in programming include extensive knowledge of C++ in a low-level, as well as C# and a bit of Python.
I have created my own Custom Engine in C++ using OpenGL, besided having worked with both Unity and Unreal for a long time. I have many projects that showcase my habilities and versatility in many areas.
I'm a serious and hard working person, and I work really well in groups, being very focused and open to ideas and discussions.
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